package net.minecraft.client.renderer.entity;

import net.minecraft.client.model.ModelBlaze;
import net.minecraft.entity.monster.EntityBlaze;
import net.minecraft.util.ResourceLocation;

public class RenderBlaze extends RenderLiving<EntityBlaze> {
	private static final ResourceLocation blazeTextures = new ResourceLocation("textures/entity/blaze.png");

	public RenderBlaze(RenderManager renderManagerIn) {
		super(renderManagerIn, new ModelBlaze(), 0.5F);
	}

	/**
	 * Returns the location of an entity's texture. Doesn't seem to be called unless
	 * you call Render.bindEntityTexture.
	 */
	protected ResourceLocation getEntityTexture(EntityBlaze entity) {
		return blazeTextures;
	}
}
